1.1 Creating and Managing a Project in PFClean
Welcome to part one of your extended study material for Level 1 An Introduction to Film and Video Restoration in PFClean training course. Find out more about The Pixel Farm training course and register for the next available class here.
In this tutorial we will be covering how to create a project in PFClean. We will also be looking at some of the other functionality of the project creation panel.
01. Getting Started
Once you have loaded PFClean for the first time, you will see an empty central space and a project panel at the bottom of the UI, with most of the buttons grayed out. The Project panel is where we create and organise our restoration projects, all work is carried out inside a project. Some of the options that are grayed out will become available as soon as we create our first project, so let’s go ahead and do that now.
02. Creating a Project
In the project panel, single click the Create button to start creating a new project. Once clicked, the Create button will turn into a confirm button. Before we click confirm to create a project let’s modify some of the parameters.
In the Data management section of the project panel we can name our project in the name: edit box and choose the location where our project will be stored by either typing in the path: edit box, or alternatively you can simply click the
button to the right of the path and navigate via the browser to the location of your choice. It is recommended that the project is stored on a fast drive like an SSD. Before we click confirm there are some other Project Properties you can modify such as whether your files are YUV or RGB and if it has an embedded infrared pass, although for this tutorial we will leave these at their default settings. Don’t worry if you need to change these after you have clicked confirm I will show you how to modify these later on. Let’s now go ahead and click confirm.
NOTE: there are two colour management options in the Project properties, once a colour management configuration is selected you cannot change it once you have confirmed the creation of your project.
03. Renaming and Duplicating a Project
Upon clicking confirm we will be taken to the Workflow Manager, we can get back to the project panel by clicking once on the project button at the top of the GUI.
Clicking the project button at the top of the screen will reveal the project panel at the bottom of the GUI. To get back to the Workflow manager just click anywhere in the central space. Let’s click on the project button again to reveal the project panel. You will see the project we have just created in the list, in my case the project is called test_project_01.
If at any point you want to rename your project you can do this simply by clicking the Rename button in the Project Panel and editing the name in the name: edit box. You can also duplicate a project from the project panel by clicking the Duplicate button. You can choose the name of your duplicated project and the location where you would like it to be stored, much like when we initially created our project. This might be useful if you wanted to make a weekly backup of your project.
Let’s go ahead and duplicate our project. I am going to call mine test_project_02 and use the same project path and then I shall click the confirm button. Depending on the size and complexity of your project the time taken to duplicate will vary. PFClean will automatically make the duplicated project the currently active one.
NOTE: Duplication will only duplicate the project itself, not the media assets that are used within the project.
04. Switching to Another Project
Switching between projects can be done in a couple of ways. Making sure we are in the project panel lets double click on the first project we made, in my case this will be the project called test_project_01 this will make that project the currently active one.
To switch between available projects, simply highlight the desired project from the project panel and click the Switch button. You may notice that the Switch button will be grayed out if you try to change to the project you are currently in. Let’s go ahead and use the Switch button to open the project we duplicated earlier in my case test_project_02.
Determining which project is currently active can be done by looking at the top left of the GUI.
05. Deleting a Project
Deletion of a project happens inside of the project panel. PFClean will only allow you to delete the currently active project. If you attempt to delete any other project you will notice that the DEL button in the project panel is grayed out. Making sure we have our duplicated project selected, go ahead and delete the project by clicking the DEL button, due to the irrevocable consequences of this action PFClean will ask you to confirm this decision by clicking twice.
A further dialog box will appear asking you whether you would like to proceed. Let’s continue and select Yes to delete the duplicated project in my case this will confirm the deletion of test_project_02.
NOTE: This action permanently deletes all information relating to the project – erasing the project on disk – and cannot be undone!
06. Re-Link and Un-Link
There may be an occasion where you would like to use a project that has been created elsewhere or you have older projects on your system that you no longer require, this is where we can use the Re-Link and Unlink buttons inside of the project panel. Let’s go to the project panel and highlight the first project we created during this tutorial. In my case this will be the project test_project_01. Now that we have highlighted the project let’s click the Unlink button and confirm by clicking Yes.
You will notice the project has disappeared from the project panel, don’t worry this doesn’t mean the project has been deleted just removed from the project list. Let’s now click the Re-link button. This will automatically load the browser where we shall navigate to the path of our project. Inside the project folder there will be a file ending in .pfrpp in my case test_project_01.pfrpp let’s click on that and then click open. We will can now see the project inside of the project panel ready to be opened.
07. Getting Help
Now that we have created the project we are now ready to move on to the next tutorial and learn how to import media.