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PFTrack Support Community

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Jetset Camera Refining

So I'm working on some virtual production using Jetset; you get a decent camera and lidar scan with the shot (as well as a couple extra things, like a depth map). The tracking does sometimes need refining and they have a process using Syntheyes where you lock a bunch of tracks to the lidar scan and then it refines the track (meaning that it doesn't change orientation and all that, it just refines it from an error of around 1.5 to under 0.5 or so. Any ideas of how that kind of process could be accomplished using PFTrack (which is my weapon of choice)? Here's their process: https://docs.lightcraft.pro/tutorials/tracking-compositing/tracking-refinement-syntheyes

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PFtrack Solo kept Crashing Randomly on my System

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so this is the second day i'm using pftrack solo and it is crashing randomly, sometimes when I navigate or even whgen I create auto track, sometimes it crashes in the middle of the track, sometimes when creating a user track or camera solving very random, plz I need help fixing this issue


here are my pc specs by the way:


OS: Windows 11 Version 2009

Processors: 128 x AMD Ryzen Threadripper 7980X 64-Cores 3.2 GHzPhysical

memory: 256 GBOpenGL


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Adam Hawkes
Adam Hawkes
3 days ago

Hello Oliver,


If PFTrack is hanging at random moments that usually points to an issue with the system rather than PFTrack itself. If the message you are seeing is saying PFTrack is not responding, this may indicate it's waiting for something to finish, which can happen if something else is slowing down or blocking access to your disk, network, or another system dependency, especially if you're using network attached storage for either your projects or media.


A good first step on Windows is to reinstall PFTrack because this also makes sure the correct C++ runtime library is installed. This library is shared between different software and can sometimes be overwritten by other applications which leads to stability problems.


If the problem continues, check the PFTrack log file or the command-line window for any hints. And as @buddhaboy01has helpfully suggested, try to notice any patterns. Knowing how often the hang occurs, and how long PFTrack has been running before it happens may also help. That information can help narrow down whether the issue is related to system stability, storage, or another part of your setup.

Solo version gets rid of photogrammetry nodes????

Hello Pixel Farm support,

This was not made clear to me when I purchased the solo edition of the software to adapt to your new perpertual license system. I was using that functionality under my subscription. Photomesh and photosurvey nodes allowed us to create a proper textured mesh of an environment.

This is not cool and I am disappointed in the fact this was not made clear to me before purchase anywhere that functionality was going to be stripped.... What's the difference in price now between the solo edition and the studio? Grrrrrr.


Please advise.

Thank you, Olivier.

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Olivier Sarda
Olivier Sarda
4 days ago

I have yet to have anyone from Pixel Farm get back to me. I have posted a couple times in the past and never got an answer. This 'omission' of functionality needs to be in BOLD print for users so they can decide which edition they want to purchase once they decide to move away from subscription model. I would like to know personally how much extra I need to pay to get the photogrammetry tools, Spherical, depth extraction, mocap solver (thx to buddhaboy01 for finding these extra missing nodes)... It was only apparent to me when I loaded scripts from my subscription edition into Solo and the nodes were 'UNKNOWN' all of a sudden. Pixel Farm - do the right thing and please let us have some of these functionalities back. I am really bummed about not being able to extract a mesh and UV texture of the environment. To me PFTRACK has lost 25% of its appeal... :(


Edited

User tracks not going downstream in 25.11.13

ree
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Simple setup, not a single User track point is visible.

118 Views

Hi Angel,


It’s worth double-checking that the user tracks you want to solve with are actually enabled in the Camera Solver. In the 25.11.13 update, the workflow was adjusted to give more flexibility over how trackers are organised in the node tree. Because of this, there’s no longer a single unified “camera” group for all tracking points, tracker nodes can now be toggled on or off individually depending on what you need for a given task.


In the Camera Solver, you can choose which tracker groups to include. For example, in my setup both Auto Track 1 and User Track are enabled, so they’re both used during the solve.


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After solving, you should see the enabled tracker groups listed in the Scene Export node at the bottom.


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