
I am tracking an object on a rotating plinth. I've got a solid camera track, but when running the object solver, it is creating transform data that should not be there. Is there any method of telling the object solver that the object is only rotating and not moving?
Hi Chris,
The object solver node will build object motion relative to your existing camera movement, so this may indicate your camera motion isn’t quite right relative to your fixed object. Whilst there aren’t any constraints you can apply to fix the object’s position in 3d space regardless of how your camera is moving, this may not be necessary if all you need is the camera motion relative to your object.
For your compositing task, do you need to know the motion of your camera relative to your background and your object, or just relative to your object? If it’s the latter, you may be able to just use the camera solver to build camera motion around a static object, and then convert that into object motion relative to a fixed camera.