It’s worth double-checking that the user tracks you want to solve with are actually enabled in the Camera Solver. In the 25.11.13 update, the workflow was adjusted to give more flexibility over how trackers are organised in the node tree. Because of this, there’s no longer a single unified “camera” group for all tracking points, tracker nodes can now be toggled on or off individually depending on what you need for a given task.
In the Camera Solver, you can choose which tracker groups to include. For example, in my setup both Auto Track 1 and User Track are enabled, so they’re both used during the solve.
After solving, you should see the enabled tracker groups listed in the Scene Export node at the bottom.
Hi Angel,
It’s worth double-checking that the user tracks you want to solve with are actually enabled in the Camera Solver. In the 25.11.13 update, the workflow was adjusted to give more flexibility over how trackers are organised in the node tree. Because of this, there’s no longer a single unified “camera” group for all tracking points, tracker nodes can now be toggled on or off individually depending on what you need for a given task.
In the Camera Solver, you can choose which tracker groups to include. For example, in my setup both Auto Track 1 and User Track are enabled, so they’re both used during the solve.
After solving, you should see the enabled tracker groups listed in the Scene Export node at the bottom.