Providing PFTrack with as much information as possible from the set of a shoot can help get a good result more easily. The amount of information you could use can range from which camera and lens has been used, to the distance of specific features from the camera in a frame to a LIDAR scan or a set of photos of the location, to geometric models of structures on set.
In the Extended Matchmoving in PFTrack class we have used PFTrack’s photogrammetry tools to help us solve multiple camera motions into a single scene. These tools can also be used to create textured triangular meshes. This tutorial will walk you through the necessary steps to create a mesh from the scene created in the live training.